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== Version 3.0 (August 2010) == * New skin, menus (done) * Aircraft leasing (done) * Multiple classes of service (done) * New loadfactor calculations (done) * Time progression, aircraft production dates (done) * New delivery scheduling system (done) * IFE systems (done) * Integrate legroom into LF calculations (done) * Send message with alliance request/invite (done) * Numerous UI improvements (ongoing) * Centralized accounts for all AE game worlds (done) == Version 3.1 (December/January 2010) Planned Features == * Company image index (takes frequency, on-time performance, advertising, staff, legroom, IFE, and company age into account) * Loans, forced bankruptcy * Credit system (affects loans, aircraft leases) * Detailed financial breakdowns (fuel cost by type, etc) * Revised fuel burn calculations * More sources of revenues and costs * New realistic demand script * More labor controls (salaries, layoffs), possible strikes * Payload/weight penalties, runway flexibility (tentative, depends on data collection) * Random events (e.g. storm shutting down entire airport(s) for 1-2 days) == Version 3.2 (January 2011) Planned Features == * Cabin service, hub/terminal amenities * Changing aircraft orders within family * Changing cabin config for aircraft on order * Aircraft registrations, better route number assignments? * Leasing aircraft between airlines * Shared terminals * Engine change after order * Mobile-friendly skin == Version 4.0 (August 2011) Planned Features == * Timetabling * Independent, connection-aware passengers * Virtual online booking system == Version 5.0 (Sometime 2012) Planned Features == * Cargo
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