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== 3.0 Series (August 2010) == * New skin, menus (done) * Aircraft leasing (done) * Multiple classes of service (done) * New loadfactor calculations (done) * Time progression, aircraft production dates (done) * New delivery scheduling system (done) * IFE systems (done) * Integrate legroom into LF calculations (done) * Send message with alliance request/invite (done) * Numerous UI improvements (ongoing) * Centralized accounts for all AE game worlds (done) <br /> == 3.1 Series (2011) - currently in beta == * Company and route reputation (takes frequency, on-time performance, advertising, staff, legroom, IFE, and company age into account) * Loans, forced bankruptcy * Credit system (affects loans, aircraft leases) * Detailed financial breakdowns (fuel cost by type, etc) * New route management interface * New aircraft management interface * New airport browsing interface * Upgrade maps, replace Flash charts * Improved in-flight service and entertainment options * Revised fuel burn calculations * Revised revenue and cost structure * Payload/weight penalties, runway flexibility (tentative, depends on data collection) * Preordering new aircraft * Many many fixes and UI improvements <br /> === 3.2 In-Place Update (Planned) === * Changing aircraft orders within family * Changing engine / cabin config for aircraft on order <br /> === 3.3 In-Place Update (Planned) === * Historical fuel prices <br /> === 3.4 In-Place Update (Planned) === * Leasing aircraft between airlines <br /> == 4.0 Series (Pending date) == * Cargo * Real calendar (no more 24-day months) * New maintenance, aircraft valuation system (cycles, hours, etc) * Turntime based gate capacity system * Standardized aircraft addons system (engines, winglets, aux fuel tanks, etc) <br /> == 5.0 Series (Pending date) == * Timetabling * Virtual online booking system <br /> == Assorted Ideas == * Subsidiaries * Hub/terminal amenities, lounges * Independent, connection-aware passengers * Hub/terminal amenities * Shared terminals within alliance * Hard slot restrictions at appropiate airports * Separate flight operations from ticket sales (possibility for multi-stop itineraries, codesharing, etc)
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