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		<title>Airline Empires Wiki - User contributions [en]</title>
		<link>https://wiki.airline-empires.com/index.php?title=Special:Contributions/Me44kjs</link>
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		<item>
			<title>AE Long Term Timeline</title>
			<link>https://wiki.airline-empires.com/index.php?title=AE_Long_Term_Timeline</link>
			<description>&lt;p&gt;Me44kjs:&amp;#32;added to &amp;gt; becoming sounds better :/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 3.0 Series (August 2010) -Retired ==&lt;br /&gt;
* New skin, menus (done)&lt;br /&gt;
* Aircraft leasing (done)&lt;br /&gt;
* Multiple classes of service (done)&lt;br /&gt;
* New loadfactor calculations (done)&lt;br /&gt;
* Time progression, aircraft production dates (done)&lt;br /&gt;
* New delivery scheduling system (done)&lt;br /&gt;
* IFE systems (done)&lt;br /&gt;
* Integrate legroom into LF calculations (done)&lt;br /&gt;
* Send message with alliance request/invite (done)&lt;br /&gt;
* Numerous UI improvements (ongoing)&lt;br /&gt;
* Centralized accounts for all AE game worlds (done)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== 3.1 Series (2011) - Current game mode ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;color: red; font-weight: bold;&amp;quot;&amp;gt;Note: future plans listed on this page are out of date and should be disregarded. This page will be updated soon.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* Company and route reputation (takes frequency, on-time performance, advertising, staff, legroom, IFE, and company age into account)&lt;br /&gt;
* Loans, forced bankruptcy&lt;br /&gt;
* Credit system (affects loans, aircraft leases)&lt;br /&gt;
* Detailed financial breakdowns (fuel cost by type, etc)&lt;br /&gt;
* New route management interface&lt;br /&gt;
* New aircraft management interface&lt;br /&gt;
* New airport browsing interface&lt;br /&gt;
* Upgrade maps, replace Flash charts&lt;br /&gt;
* Improved in-flight service and entertainment options&lt;br /&gt;
* Revised fuel burn calculations&lt;br /&gt;
* Revised revenue and cost structure&lt;br /&gt;
* Payload/weight penalties, runway flexibility (tentative, depends on data collection)&lt;br /&gt;
* Preordering new aircraft&lt;br /&gt;
* Many many fixes and UI improvements&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.2 In-Place Update (Becoming AE4) ===&lt;br /&gt;
* Changing aircraft orders within family&lt;br /&gt;
* Changing engine / cabin config for aircraft on order&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.3 In-Place Update (Becoming AE4) ===&lt;br /&gt;
* Historical fuel prices&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.4 In-Place Update (Becoming AE4) ===&lt;br /&gt;
* Leasing aircraft between airlines&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== 4.0 Series (Pending date) ==&lt;br /&gt;
* Cargo&lt;br /&gt;
* Real calendar (no more 24-day months)&lt;br /&gt;
* New maintenance, aircraft valuation system (cycles, hours, etc)&lt;br /&gt;
* Turntime based gate capacity system&lt;br /&gt;
* Standardized aircraft addons system (engines, winglets, aux fuel tanks, etc)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 5.0 Series (Pending date) ==&lt;br /&gt;
* Timetabling&lt;br /&gt;
* Virtual online booking system&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Assorted Ideas ==&lt;br /&gt;
* Subsidiaries&lt;br /&gt;
* Hub/terminal amenities, lounges&lt;br /&gt;
* Independent, connection-aware passengers&lt;br /&gt;
* Hub/terminal amenities&lt;br /&gt;
* Shared terminals within alliance&lt;br /&gt;
* Hard slot restrictions at appropiate airports&lt;br /&gt;
* Separate flight operations from ticket sales (possibility for multi-stop itineraries, codesharing, etc)&lt;/div&gt;</description>
			<pubDate>Mon, 01 Oct 2012 18:52:19 GMT</pubDate>			<dc:creator>Me44kjs</dc:creator>			<comments>https://wiki.airline-empires.com/index.php?title=Talk:AE_Long_Term_Timeline</comments>		</item>
		<item>
			<title>AE Long Term Timeline</title>
			<link>https://wiki.airline-empires.com/index.php?title=AE_Long_Term_Timeline</link>
			<description>&lt;p&gt;Me44kjs:&amp;#32;implemented into &amp;gt; added to&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 3.0 Series (August 2010) -Retired ==&lt;br /&gt;
* New skin, menus (done)&lt;br /&gt;
* Aircraft leasing (done)&lt;br /&gt;
* Multiple classes of service (done)&lt;br /&gt;
* New loadfactor calculations (done)&lt;br /&gt;
* Time progression, aircraft production dates (done)&lt;br /&gt;
* New delivery scheduling system (done)&lt;br /&gt;
* IFE systems (done)&lt;br /&gt;
* Integrate legroom into LF calculations (done)&lt;br /&gt;
* Send message with alliance request/invite (done)&lt;br /&gt;
* Numerous UI improvements (ongoing)&lt;br /&gt;
* Centralized accounts for all AE game worlds (done)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== 3.1 Series (2011) - Current game mode ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;color: red; font-weight: bold;&amp;quot;&amp;gt;Note: future plans listed on this page are out of date and should be disregarded. This page will be updated soon.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* Company and route reputation (takes frequency, on-time performance, advertising, staff, legroom, IFE, and company age into account)&lt;br /&gt;
* Loans, forced bankruptcy&lt;br /&gt;
* Credit system (affects loans, aircraft leases)&lt;br /&gt;
* Detailed financial breakdowns (fuel cost by type, etc)&lt;br /&gt;
* New route management interface&lt;br /&gt;
* New aircraft management interface&lt;br /&gt;
* New airport browsing interface&lt;br /&gt;
* Upgrade maps, replace Flash charts&lt;br /&gt;
* Improved in-flight service and entertainment options&lt;br /&gt;
* Revised fuel burn calculations&lt;br /&gt;
* Revised revenue and cost structure&lt;br /&gt;
* Payload/weight penalties, runway flexibility (tentative, depends on data collection)&lt;br /&gt;
* Preordering new aircraft&lt;br /&gt;
* Many many fixes and UI improvements&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.2 In-Place Update (To be added to AE4) ===&lt;br /&gt;
* Changing aircraft orders within family&lt;br /&gt;
* Changing engine / cabin config for aircraft on order&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.3 In-Place Update (To be added to AE4) ===&lt;br /&gt;
* Historical fuel prices&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.4 In-Place Update (To be added to AE4) ===&lt;br /&gt;
* Leasing aircraft between airlines&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== 4.0 Series (Pending date) ==&lt;br /&gt;
* Cargo&lt;br /&gt;
* Real calendar (no more 24-day months)&lt;br /&gt;
* New maintenance, aircraft valuation system (cycles, hours, etc)&lt;br /&gt;
* Turntime based gate capacity system&lt;br /&gt;
* Standardized aircraft addons system (engines, winglets, aux fuel tanks, etc)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 5.0 Series (Pending date) ==&lt;br /&gt;
* Timetabling&lt;br /&gt;
* Virtual online booking system&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Assorted Ideas ==&lt;br /&gt;
* Subsidiaries&lt;br /&gt;
* Hub/terminal amenities, lounges&lt;br /&gt;
* Independent, connection-aware passengers&lt;br /&gt;
* Hub/terminal amenities&lt;br /&gt;
* Shared terminals within alliance&lt;br /&gt;
* Hard slot restrictions at appropiate airports&lt;br /&gt;
* Separate flight operations from ticket sales (possibility for multi-stop itineraries, codesharing, etc)&lt;/div&gt;</description>
			<pubDate>Mon, 01 Oct 2012 18:50:37 GMT</pubDate>			<dc:creator>Me44kjs</dc:creator>			<comments>https://wiki.airline-empires.com/index.php?title=Talk:AE_Long_Term_Timeline</comments>		</item>
		<item>
			<title>AE Long Term Timeline</title>
			<link>https://wiki.airline-empires.com/index.php?title=AE_Long_Term_Timeline</link>
			<description>&lt;p&gt;Me44kjs:&amp;#32;3.2,3.3 &amp;amp; 3.4 (planned) into (To be implemented into AE4)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 3.0 Series (August 2010) -Retired ==&lt;br /&gt;
* New skin, menus (done)&lt;br /&gt;
* Aircraft leasing (done)&lt;br /&gt;
* Multiple classes of service (done)&lt;br /&gt;
* New loadfactor calculations (done)&lt;br /&gt;
* Time progression, aircraft production dates (done)&lt;br /&gt;
* New delivery scheduling system (done)&lt;br /&gt;
* IFE systems (done)&lt;br /&gt;
* Integrate legroom into LF calculations (done)&lt;br /&gt;
* Send message with alliance request/invite (done)&lt;br /&gt;
* Numerous UI improvements (ongoing)&lt;br /&gt;
* Centralized accounts for all AE game worlds (done)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== 3.1 Series (2011) - Current game mode ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;color: red; font-weight: bold;&amp;quot;&amp;gt;Note: future plans listed on this page are out of date and should be disregarded. This page will be updated soon.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* Company and route reputation (takes frequency, on-time performance, advertising, staff, legroom, IFE, and company age into account)&lt;br /&gt;
* Loans, forced bankruptcy&lt;br /&gt;
* Credit system (affects loans, aircraft leases)&lt;br /&gt;
* Detailed financial breakdowns (fuel cost by type, etc)&lt;br /&gt;
* New route management interface&lt;br /&gt;
* New aircraft management interface&lt;br /&gt;
* New airport browsing interface&lt;br /&gt;
* Upgrade maps, replace Flash charts&lt;br /&gt;
* Improved in-flight service and entertainment options&lt;br /&gt;
* Revised fuel burn calculations&lt;br /&gt;
* Revised revenue and cost structure&lt;br /&gt;
* Payload/weight penalties, runway flexibility (tentative, depends on data collection)&lt;br /&gt;
* Preordering new aircraft&lt;br /&gt;
* Many many fixes and UI improvements&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.2 In-Place Update (To be implemented into AE4) ===&lt;br /&gt;
* Changing aircraft orders within family&lt;br /&gt;
* Changing engine / cabin config for aircraft on order&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.3 In-Place Update (To be implemented into AE4) ===&lt;br /&gt;
* Historical fuel prices&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== 3.4 In-Place Update (To be implemented into AE4) ===&lt;br /&gt;
* Leasing aircraft between airlines&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== 4.0 Series (Pending date) ==&lt;br /&gt;
* Cargo&lt;br /&gt;
* Real calendar (no more 24-day months)&lt;br /&gt;
* New maintenance, aircraft valuation system (cycles, hours, etc)&lt;br /&gt;
* Turntime based gate capacity system&lt;br /&gt;
* Standardized aircraft addons system (engines, winglets, aux fuel tanks, etc)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 5.0 Series (Pending date) ==&lt;br /&gt;
* Timetabling&lt;br /&gt;
* Virtual online booking system&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Assorted Ideas ==&lt;br /&gt;
* Subsidiaries&lt;br /&gt;
* Hub/terminal amenities, lounges&lt;br /&gt;
* Independent, connection-aware passengers&lt;br /&gt;
* Hub/terminal amenities&lt;br /&gt;
* Shared terminals within alliance&lt;br /&gt;
* Hard slot restrictions at appropiate airports&lt;br /&gt;
* Separate flight operations from ticket sales (possibility for multi-stop itineraries, codesharing, etc)&lt;/div&gt;</description>
			<pubDate>Mon, 01 Oct 2012 18:46:22 GMT</pubDate>			<dc:creator>Me44kjs</dc:creator>			<comments>https://wiki.airline-empires.com/index.php?title=Talk:AE_Long_Term_Timeline</comments>		</item>
		<item>
			<title>Starting Your First Airline</title>
			<link>https://wiki.airline-empires.com/index.php?title=Starting_Your_First_Airline</link>
			<description>&lt;p&gt;Me44kjs:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Welcome to Airline Empires'''&lt;br /&gt;
&lt;br /&gt;
*This page is currently being improved, so for the time being, for a much more advanced tutorial, please follow this link: [http://www.airline-empires.com/index.php?/topic/13499-how-to-start-an-airline-kittys-advanced-tutorial/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating Your First Airline ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Step One'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To create your own Airline, make sure you are logged in on the [http://www.airline-empires.com Forum]. Next, browse the navigation bar to find the  &amp;quot;My Airlines&amp;quot; link, or alternatively, click [http://www.airline-empires.com/index.php?app=ae here.]&lt;br /&gt;
&lt;br /&gt;
Now, to create an Airline, scroll through the list of available game worlds, once you have chosen a game world to join, Enter the name of your airline in the &amp;quot;Airline Name&amp;quot; box.&lt;br /&gt;
&lt;br /&gt;
[[File:Betterwiki.jpg |thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next, click the &amp;quot;Start New Airline&amp;quot; button. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Step two'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You have now created your Airline, before continuing to setup routes and make money, there are a few things you may want to consider:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Are you going to run a low cost airline, or a premium airline ?&lt;br /&gt;
&lt;br /&gt;
* Where will you base your airline?&lt;br /&gt;
&lt;br /&gt;
* Which Aircraft Will you use? &lt;br /&gt;
&lt;br /&gt;
* Will you fly, short-haul, medium-haul, and long-haul routes?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please note that these guidlines will help you build a better Airline, by considering these factors, you are more likely to run a successful Airline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you have chosen a name for your airline, you will be redirected to the in-game menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:in_game_menu.jpg |thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The in-game menu contains many links to settings which you can choose to adjust to improve your airline and make routes.&lt;br /&gt;
&lt;br /&gt;
To start a successful Airline, follow these tips:&lt;br /&gt;
&lt;br /&gt;
* Never operate a route at a loss, not even for pride.&lt;br /&gt;
&lt;br /&gt;
* Never operate a route at a loss just to prevent competitors flooding the route. It's better to fly the route with a smaller plane, or less frequently, if you can't profit from that, then ditch the route and try a different destination.&lt;br /&gt;
&lt;br /&gt;
* Only use the most economically efficient planes&lt;br /&gt;
&lt;br /&gt;
* It is more efficient for a 747 to fly a route once than a 737 to fly the same route four times, for example.&lt;br /&gt;
&lt;br /&gt;
* Don't use the same range aircraft from different families, for example, don't use both a 737-700 and an A320, as this will mean paying more in base cost as you are using two aircraft from different manufacturers.&lt;br /&gt;
&lt;br /&gt;
* Running an airline with newer aircraft is more profitable; older aircraft incur more maintenance costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Step three '''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, you've setup your airline, and decided on an operating base.&lt;br /&gt;
&lt;br /&gt;
Now you need to decide which aircraft are more suitable based on several factors:&lt;br /&gt;
&lt;br /&gt;
*Are you going to run a Low cost airline, or a premium one?&lt;br /&gt;
&lt;br /&gt;
*Are you going to fly short, medium and longhaul &lt;br /&gt;
&lt;br /&gt;
*Will you also fly domestic routes, for example, London Gatwick to Leeds Bradford?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you plan on operating domestic routes as well as international routes, it may be more suitable to use a Prop plane, such as a Saab 340 or Saab 2000, generally because these domestic routes have less demand. If you plan on running a low cost carrier it is more suitable to use the most efficient planes as these reduce the costs, and with reduced costs comes more profit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you're looking to run a low cost airline, and operate domestic routes with lower demand i'd suggest leasing 2-3 medium range aircraft from any manufacturer keeping fuel flow, lease costs, base cost, and maintenance costs in mind. Now to serve the domestic routes you can lease several Saab's or Dash 8's which are more commonly use for short domestic flights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Running a Saab 2000 at 100% Loadfactor brings more profit than running a medium range jet such as an Airbus A320 or Boeing 737-800 at 50% Loadfactor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''This page will be updated from time to time.&lt;br /&gt;
   Last updated on 11/07/2012 at 8:12 PM by BillyBoy15 (WillS1995)'''&lt;/div&gt;</description>
			<pubDate>Wed, 01 Aug 2012 20:07:26 GMT</pubDate>			<dc:creator>Me44kjs</dc:creator>			<comments>https://wiki.airline-empires.com/index.php?title=Talk:Starting_Your_First_Airline</comments>		</item>
		<item>
			<title>Starting Your First Airline</title>
			<link>https://wiki.airline-empires.com/index.php?title=Starting_Your_First_Airline</link>
			<description>&lt;p&gt;Me44kjs:&amp;#32;Kitty's tutorial link, while gradual improvements are in progress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Welcome to Airline Empires'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating Your First Airline ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*This page is currently being improved, so for the time being, for a much more advanced tutorial, please follow this link: [http://www.airline-empires.com/index.php?/topic/13499-how-to-start-an-airline-kittys-advanced-tutorial/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Step One'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To create your own Airline, make sure you are logged in on the [http://www.airline-empires.com Forum]. Next, browse the navigation bar to find the  &amp;quot;My Airlines&amp;quot; link, or alternatively, click [http://www.airline-empires.com/index.php?app=ae here.]&lt;br /&gt;
&lt;br /&gt;
Now, to create an Airline, scroll through the list of available game worlds, once you have chosen a game world to join, Enter the name of your airline in the &amp;quot;Airline Name&amp;quot; box.&lt;br /&gt;
&lt;br /&gt;
[[File:Betterwiki.jpg |thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next, click the &amp;quot;Start New Airline&amp;quot; button. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Step two'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You have now created your Airline, before continuing to setup routes and make money, there are a few things you may want to consider:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Are you going to run a low cost airline, or a premium airline ?&lt;br /&gt;
&lt;br /&gt;
* Where will you base your airline?&lt;br /&gt;
&lt;br /&gt;
* Which Aircraft Will you use? &lt;br /&gt;
&lt;br /&gt;
* Will you fly, short-haul, medium-haul, and long-haul routes?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please note that these guidlines will help you build a better Airline, by considering these factors, you are more likely to run a successful Airline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you have chosen a name for your airline, you will be redirected to the in-game menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:in_game_menu.jpg |thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The in-game menu contains many links to settings which you can choose to adjust to improve your airline and make routes.&lt;br /&gt;
&lt;br /&gt;
To start a successful Airline, follow these tips:&lt;br /&gt;
&lt;br /&gt;
* Never operate a route at a loss, not even for pride.&lt;br /&gt;
&lt;br /&gt;
* Never operate a route at a loss just to prevent competitors flooding the route. It's better to fly the route with a smaller plane, or less frequently, if you can't profit from that, then ditch the route and try a different destination.&lt;br /&gt;
&lt;br /&gt;
* Only use the most economically efficient planes&lt;br /&gt;
&lt;br /&gt;
* It is more efficient for a 747 to fly a route once than a 737 to fly the same route four times, for example.&lt;br /&gt;
&lt;br /&gt;
* Don't use the same range aircraft from different families, for example, don't use both a 737-700 and an A320, as this will mean paying more in base cost as you are using two aircraft from different manufacturers.&lt;br /&gt;
&lt;br /&gt;
* Running an airline with newer aircraft is more profitable; older aircraft incur more maintenance costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Step three '''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, you've setup your airline, and decided on an operating base.&lt;br /&gt;
&lt;br /&gt;
Now you need to decide which aircraft are more suitable based on several factors:&lt;br /&gt;
&lt;br /&gt;
*Are you going to run a Low cost airline, or a premium one?&lt;br /&gt;
&lt;br /&gt;
*Are you going to fly short, medium and longhaul &lt;br /&gt;
&lt;br /&gt;
*Will you also fly domestic routes, for example, London Gatwick to Leeds Bradford?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you plan on operating domestic routes as well as international routes, it may be more suitable to use a Prop plane, such as a Saab 340 or Saab 2000, generally because these domestic routes have less demand. If you plan on running a low cost carrier it is more suitable to use the most efficient planes as these reduce the costs, and with reduced costs comes more profit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you're looking to run a low cost airline, and operate domestic routes with lower demand i'd suggest leasing 2-3 medium range aircraft from any manufacturer keeping fuel flow, lease costs, base cost, and maintenance costs in mind. Now to serve the domestic routes you can lease several Saab's or Dash 8's which are more commonly use for short domestic flights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Running a Saab 2000 at 100% Loadfactor brings more profit than running a medium range jet such as an Airbus A320 or Boeing 737-800 at 50% Loadfactor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''This page will be updated from time to time.&lt;br /&gt;
   Last updated on 11/07/2012 at 8:12 PM by BillyBoy15 (WillS1995)'''&lt;/div&gt;</description>
			<pubDate>Wed, 01 Aug 2012 20:06:52 GMT</pubDate>			<dc:creator>Me44kjs</dc:creator>			<comments>https://wiki.airline-empires.com/index.php?title=Talk:Starting_Your_First_Airline</comments>		</item>
		<item>
			<title>Starting Your First Airline</title>
			<link>https://wiki.airline-empires.com/index.php?title=Starting_Your_First_Airline</link>
			<description>&lt;p&gt;Me44kjs:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Welcome to Airline Empires'''&lt;br /&gt;
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== Creating Your First Airline ==&lt;br /&gt;
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** This page is currently being improved, so for the time being, for a much more advanced tutorial, please follow this link: [http://www.airline-empires.com/index.php?/topic/13499-how-to-start-an-airline-kittys-advanced-tutorial/]&lt;br /&gt;
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'''Step One'''&lt;br /&gt;
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To create your own Airline, make sure you are logged in on the [http://www.airline-empires.com Forum]. Next, browse the navigation bar to find the  &amp;quot;My Airlines&amp;quot; link, or alternatively, click [http://www.airline-empires.com/index.php?app=ae here.]&lt;br /&gt;
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Now, to create an Airline, scroll through the list of available game worlds, once you have chosen a game world to join, Enter the name of your airline in the &amp;quot;Airline Name&amp;quot; box.&lt;br /&gt;
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[[File:Betterwiki.jpg |thumb|center|]]&lt;br /&gt;
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Next, click the &amp;quot;Start New Airline&amp;quot; button. &lt;br /&gt;
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'''Step two'''&lt;br /&gt;
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You have now created your Airline, before continuing to setup routes and make money, there are a few things you may want to consider:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Are you going to run a low cost airline, or a premium airline ?&lt;br /&gt;
&lt;br /&gt;
* Where will you base your airline?&lt;br /&gt;
&lt;br /&gt;
* Which Aircraft Will you use? &lt;br /&gt;
&lt;br /&gt;
* Will you fly, short-haul, medium-haul, and long-haul routes?&lt;br /&gt;
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Please note that these guidlines will help you build a better Airline, by considering these factors, you are more likely to run a successful Airline.&lt;br /&gt;
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After you have chosen a name for your airline, you will be redirected to the in-game menu.&lt;br /&gt;
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[[File:in_game_menu.jpg |thumb|center|]]&lt;br /&gt;
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The in-game menu contains many links to settings which you can choose to adjust to improve your airline and make routes.&lt;br /&gt;
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To start a successful Airline, follow these tips:&lt;br /&gt;
&lt;br /&gt;
* Never operate a route at a loss, not even for pride.&lt;br /&gt;
&lt;br /&gt;
* Never operate a route at a loss just to prevent competitors flooding the route. It's better to fly the route with a smaller plane, or less frequently, if you can't profit from that, then ditch the route and try a different destination.&lt;br /&gt;
&lt;br /&gt;
* Only use the most economically efficient planes&lt;br /&gt;
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* It is more efficient for a 747 to fly a route once than a 737 to fly the same route four times, for example.&lt;br /&gt;
&lt;br /&gt;
* Don't use the same range aircraft from different families, for example, don't use both a 737-700 and an A320, as this will mean paying more in base cost as you are using two aircraft from different manufacturers.&lt;br /&gt;
&lt;br /&gt;
* Running an airline with newer aircraft is more profitable; older aircraft incur more maintenance costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Step three '''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, you've setup your airline, and decided on an operating base.&lt;br /&gt;
&lt;br /&gt;
Now you need to decide which aircraft are more suitable based on several factors:&lt;br /&gt;
&lt;br /&gt;
*Are you going to run a Low cost airline, or a premium one?&lt;br /&gt;
&lt;br /&gt;
*Are you going to fly short, medium and longhaul &lt;br /&gt;
&lt;br /&gt;
*Will you also fly domestic routes, for example, London Gatwick to Leeds Bradford?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you plan on operating domestic routes as well as international routes, it may be more suitable to use a Prop plane, such as a Saab 340 or Saab 2000, generally because these domestic routes have less demand. If you plan on running a low cost carrier it is more suitable to use the most efficient planes as these reduce the costs, and with reduced costs comes more profit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you're looking to run a low cost airline, and operate domestic routes with lower demand i'd suggest leasing 2-3 medium range aircraft from any manufacturer keeping fuel flow, lease costs, base cost, and maintenance costs in mind. Now to serve the domestic routes you can lease several Saab's or Dash 8's which are more commonly use for short domestic flights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Running a Saab 2000 at 100% Loadfactor brings more profit than running a medium range jet such as an Airbus A320 or Boeing 737-800 at 50% Loadfactor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''This page will be updated from time to time.&lt;br /&gt;
   Last updated on 11/07/2012 at 8:12 PM by BillyBoy15 (WillS1995)'''&lt;/div&gt;</description>
			<pubDate>Wed, 01 Aug 2012 20:05:38 GMT</pubDate>			<dc:creator>Me44kjs</dc:creator>			<comments>https://wiki.airline-empires.com/index.php?title=Talk:Starting_Your_First_Airline</comments>		</item>
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