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			<title>Introduction to the different game worlds</title>
			<link>https://wiki.airline-empires.com/index.php?title=Introduction_to_the_different_game_worlds</link>
			<description>&lt;p&gt;LArsonLarson1997:&amp;#32;/* Current Worlds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Airline Empires has been continuously developed and modified since 2004. This section describes the game worlds playable in Airline Empires.&lt;br /&gt;
&lt;br /&gt;
== Current Worlds ==&lt;br /&gt;
These are the Current Game Worlds. They run Sim3.0.&lt;br /&gt;
Once Sim3.1's beta is over, these worlds will be replaced by Sim3.1 worlds.&lt;br /&gt;
These worlds are accessible once logged in to your forum account.[http://www.airlineempires.org/index.php?app=ae]&lt;br /&gt;
In each of the Sim3.0 worlds, time moves at a rate of 30 real-life minutes = 1 day of AE. (except for AE1)&lt;br /&gt;
&lt;br /&gt;
'''Open Worlds'''&lt;br /&gt;
** In this world, there are no restrictions or political boundaries limiting where an airline can fly. Expansion is generally quicker, and airlines can fly any city pair in the world.&lt;br /&gt;
** Each airline can lease up to 40% of all gates at an airport, or 75% if it's a hub.&lt;br /&gt;
** The current Open Worlds in AE are: AE1 and AE7. The game time periods are AE1 = 2005-2025 and AE7 = 1990-2015.&lt;br /&gt;
&lt;br /&gt;
'''Realistic Worlds'''&lt;br /&gt;
** These realistic worlds contain more rules governing flights. Airlines are not allowed to fly between two points both outside of its home country.&lt;br /&gt;
** Each airline is limited to leasing 5 gates at an airport (or 15 if it's a hub). Further expansion requires building a terminal.&lt;br /&gt;
** For example, consider three countries: A, B, and C. An airline based in Country A can fly between A and B or A and C but not between B and C.&lt;br /&gt;
** The current Open Worlds in AE are: AE4, AE6 and AE14. The game time periods are AE4 = 1990-2015 AE6 = 2005-2030 and AE14 = 1985-2015.&lt;br /&gt;
&lt;br /&gt;
'''Beta Worlds'''&lt;br /&gt;
** These worlds are beta worlds in order to test the Sim3.1 software, please be warned they can be reset at any time so do not get too attached to the airline!&lt;br /&gt;
** There are 2 realistic worlds and 1 open world for Beta right now.&lt;br /&gt;
** Eventually when the beta is over, the Sim3.1 software will be put into the new game worlds that are created.&lt;br /&gt;
&lt;br /&gt;
== Legacy (Unsupported) Worlds ==&lt;br /&gt;
These worlds are still open to cater to players who enjoy the old style of gameplay.&lt;br /&gt;
&lt;br /&gt;
* '''SIM3 (AE Classic)''' [http://aeclassic.simulationcloud.net/login.html]&lt;br /&gt;
**This game is based on the second version of Airline Empires. Compared to the current worlds listed above, SIM3 is relatively simple: there is no first or business class service, no aircraft leasing, and no historical chronological progression (years are numbered from 1 to 10). SIM3 contains modern aircraft and intense competition. Each round lasts 10 years, and competition is generally heavy.&lt;br /&gt;
**SIM3 does not support single sign-on using one's forum account. Players need to create a separate account in the game in order to play.&lt;br /&gt;
[[Image:Sim3_routes.png|thumb|200px|right|Routes list in SIM3]]&lt;br /&gt;
&lt;br /&gt;
* '''SIM1 (AE Original)''' [http://sim.airlineempires.net/login.html]&lt;br /&gt;
**This is the original, first version of Airline Empires.&lt;br /&gt;
**SIM1 generally covers an earlier time period (between 1946 and the 70's).&lt;br /&gt;
[[Image:Sim1_rankings.png|thumb|200px|right|Rankings page in SIM1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Continuebutton.png|link=http://wiki.airlineempires.org/index.php/Starting_an_airline|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category: AE3.1_Help]]&lt;/div&gt;</description>
			<pubDate>Sat, 28 May 2011 16:38:50 GMT</pubDate>			<dc:creator>LArsonLarson1997</dc:creator>			<comments>https://wiki.airline-empires.com/index.php?title=Talk:Introduction_to_the_different_game_worlds</comments>		</item>
		<item>
			<title>Introduction to the different game worlds</title>
			<link>https://wiki.airline-empires.com/index.php?title=Introduction_to_the_different_game_worlds</link>
			<description>&lt;p&gt;LArsonLarson1997:&amp;#32;/* Current Worlds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Airline Empires has been continuously developed and modified since 2004. This section describes the game worlds playable in Airline Empires.&lt;br /&gt;
&lt;br /&gt;
== Current Worlds ==&lt;br /&gt;
These are the Current Game Worlds. They run Sim3.0.&lt;br /&gt;
Once Sim3.1's beta is over, these worlds will be replaced by Sim3.1 worlds.&lt;br /&gt;
These worlds are accessible once logged in to your forum account.[http://www.airlineempires.org/index.php?app=ae]&lt;br /&gt;
In each of the Sim3.0 worlds, time moves at a rate of 30 real-life minutes = 1 day of AE. (except for AE1)&lt;br /&gt;
'''Open Worlds'''&lt;br /&gt;
** In this world, there are no restrictions or political boundaries limiting where an airline can fly. Expansion is generally quicker, and airlines can fly any city pair in the world.&lt;br /&gt;
** Each airline can lease up to 40% of all gates at an airport, or 75% if it's a hub.&lt;br /&gt;
** The current Open Worlds in AE are: AE1 and AE7. The game time periods are AE1 = 2005-2025 and AE7 = 1990-2015.&lt;br /&gt;
&lt;br /&gt;
'''Realistic Worlds'''&lt;br /&gt;
** These realistic worlds contain more rules governing flights. Airlines are not allowed to fly between two points both outside of its home country.&lt;br /&gt;
** Each airline is limited to leasing 5 gates at an airport (or 15 if it's a hub). Further expansion requires building a terminal.&lt;br /&gt;
** For example, consider three countries: A, B, and C. An airline based in Country A can fly between A and B or A and C but not between B and C.&lt;br /&gt;
** The current Open Worlds in AE are: AE4, AE6 and AE14. The game time periods are AE4 = 1990-2015 AE6 = 2005-2030 and AE14 = 1985-2015.&lt;br /&gt;
&lt;br /&gt;
'''Beta Worlds'''&lt;br /&gt;
** These worlds are beta worlds in order to test the Sim3.1 software, please be warned they can be reset at any time so do not get too attached to the airline!&lt;br /&gt;
** There are 2 realistic worlds and 1 open world for Beta right now.&lt;br /&gt;
** Eventually when the beta is over, the Sim3.1 software will be put into the new game worlds that are created.&lt;br /&gt;
&lt;br /&gt;
== Legacy (Unsupported) Worlds ==&lt;br /&gt;
These worlds are still open to cater to players who enjoy the old style of gameplay.&lt;br /&gt;
&lt;br /&gt;
* '''SIM3 (AE Classic)''' [http://aeclassic.simulationcloud.net/login.html]&lt;br /&gt;
**This game is based on the second version of Airline Empires. Compared to the current worlds listed above, SIM3 is relatively simple: there is no first or business class service, no aircraft leasing, and no historical chronological progression (years are numbered from 1 to 10). SIM3 contains modern aircraft and intense competition. Each round lasts 10 years, and competition is generally heavy.&lt;br /&gt;
**SIM3 does not support single sign-on using one's forum account. Players need to create a separate account in the game in order to play.&lt;br /&gt;
[[Image:Sim3_routes.png|thumb|200px|right|Routes list in SIM3]]&lt;br /&gt;
&lt;br /&gt;
* '''SIM1 (AE Original)''' [http://sim.airlineempires.net/login.html]&lt;br /&gt;
**This is the original, first version of Airline Empires.&lt;br /&gt;
**SIM1 generally covers an earlier time period (between 1946 and the 70's).&lt;br /&gt;
[[Image:Sim1_rankings.png|thumb|200px|right|Rankings page in SIM1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Continuebutton.png|link=http://wiki.airlineempires.org/index.php/Starting_an_airline|center]]&lt;br /&gt;
&lt;br /&gt;
[[Category: AE3.1_Help]]&lt;/div&gt;</description>
			<pubDate>Sat, 28 May 2011 16:38:26 GMT</pubDate>			<dc:creator>LArsonLarson1997</dc:creator>			<comments>https://wiki.airline-empires.com/index.php?title=Talk:Introduction_to_the_different_game_worlds</comments>		</item>
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