Introduction to the different game worlds
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** In this world, there are no restrictions or political boundaries limiting where an airline can fly. Expansion is generally quicker, and airlines can fly any city pair in the world. | ** In this world, there are no restrictions or political boundaries limiting where an airline can fly. Expansion is generally quicker, and airlines can fly any city pair in the world. | ||
** Each airline can lease up to 40% of all gates at an airport, or 75% if it's a hub. | ** Each airline can lease up to 40% of all gates at an airport, or 75% if it's a hub. | ||
| - | ** The current Open Worlds in AE are: | + | ** The current Open Worlds in AE are: O1 and O2 |
'''Realistic Worlds''' | '''Realistic Worlds''' | ||
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** Each airline is limited to leasing 5 gates at an airport (or 15 if it's a hub). Further expansion requires building a terminal. | ** Each airline is limited to leasing 5 gates at an airport (or 15 if it's a hub). Further expansion requires building a terminal. | ||
** For example, consider three countries: A, B, and C. An airline based in Country A can fly between A and B or A and C but not between B and C. | ** For example, consider three countries: A, B, and C. An airline based in Country A can fly between A and B or A and C but not between B and C. | ||
| - | ** The current Open Worlds in AE are: | + | ** The current Open Worlds in AE are: R1,R2,R3,R4,R5,R6 |
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'''Special Worlds/Theme games''' | '''Special Worlds/Theme games''' | ||
** These worlds operate with a special restriction such as a hub limit, or propeller planes only. | ** These worlds operate with a special restriction such as a hub limit, or propeller planes only. | ||
| - | ** | + | **Current Special worlds are S1 (Gate/terminal/hub limit), S2 (No leasing) and R-Delta (Unlimited airlines) |
== Legacy (Unsupported) Worlds == | == Legacy (Unsupported) Worlds == | ||
