Introduction to the different game worlds

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{{AE3.1 Intro Nav}}
 
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Airline Empires has been continuously developed and modified since 2004. This section describes the game worlds playable in Airline Empires.
Airline Empires has been continuously developed and modified since 2004. This section describes the game worlds playable in Airline Empires.
== Current Worlds ==
== Current Worlds ==
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Each world lasts for 20 game years and is limited to 250 airlines. Each player may run as many airlines as they wish.
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There are typically three kinds of game worlds running at any time: Open, Realistic, and Special. These worlds are accessible once logged in to your forum account.[http://www.airlineempires.org/index.php?app=ae]
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These worlds are accessible once logged in to your forum account.[http://www.airlineempires.org/index.php?app=ae]
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'''Open Worlds'''
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* Open worlds are defined by worlds that start with the letter 'O' (e.g., O1, O2, O3).
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* There are no restrictions or political boundaries limiting where an airline can fly--i.e., airlines can fly any city-pair in the world as well as open a hub and build terminals at any airport in the world.
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* Each airline can lease up to 40% of all gates at an airport, or 75% if it's a hub.
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* '''Open Worlds: AE1 (2000-2028, 45 min/day) AE3 (1990-2018, 30min/day) AE5 (1985-2005, 30min/day) AE7 (1990-2005, 30min/day)'''
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'''Realistic Worlds'''
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**In this world, there are no restrictions or political boundaries limiting where an airline can fly. Expansion is generally quicker, and airlines can fly any city pair in the world.
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* Realistic worlds are defined by worlds that start with the letter 'R' (e.g., R1, R2, R3).
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** Each airline can lease up to 40% of all gates at an airport, or 75% if it's a hub.
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* Airlines can only open hubs and terminals in the country they start operations in; airlines that start operations in an European Union nation can build terminals at any airport located within the European Union.
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* Airlines cannot operate routes in which the departure and arrival airport is outside their home country; this restriction is lifted for those that operate in an European Union nation after the round has reach the year 2000.
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* Airlines may further be restricted to flying to certain countries due to political restrictions. ([[List of all political restrictions]])
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* Each airline is limited to leasing 10 gates at an airport (or 25 if it's a hub). Further expansion requires building a terminal.
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* '''Realistic Worlds: AE2 (1985-2000, 60min/day), AE4 (1995-2023, 30min/day), AE6 (1995-2015, 30min/day) AE8 (2000-2025, 30 min/day) AE10 (1990-2010, 30min/day), AE12 (1995-2015, 30min/day) AE14 (1985-2000, 30min/day)'''
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'''Special/Theme World'''
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**These realistic worlds contain more rules governing flights. Airlines are not allowed to fly between two points both outside of its home country.
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* Special/theme worlds are defined by worlds that start with the letter 'S' (e.g., S1, S2, S3).
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** Each airline is limited to leasing 5 gates at an airport (or 15 if it's a hub). Further expansion requires building a terminal.
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* Special/theme worlds operate with a special restriction such as a hub limit, using propeller planes only, high employee salaries, etc.
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**For example, consider three countries: A, B, and C. An airline based in Country A can fly between A and B or A and C but not between B and C.
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* For additional information about special/theme world currently in progress, consult the Announcements forum. [http://www.airline-empires.com/index.php?/forum/6-announcements/]
== Legacy (Unsupported) Worlds ==
== Legacy (Unsupported) Worlds ==
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[[Image:Sim1_rankings.png|thumb|200px|right|Rankings page in SIM1]]
[[Image:Sim1_rankings.png|thumb|200px|right|Rankings page in SIM1]]
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[[File:Continuebutton.png|center]]
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[[File:Continuebutton.png|link=http://wiki.airline-empires.com/index.php?title=Starting_an_airline|center]]
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[[Category: AE3.1 Intro]]
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[[Category: AE3.1_Help]]

Current revision as of 12:20, 10 July 2012

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