Managing hubs
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| - | + | {{Game Help Nav}} | |
| - | If you want to close a hub, all you need to do is go to the manage hubs tab, select the hub you want to close, and click close hub. After you pay the fee to shut the hub down, you have no hub at the airport | + | |
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| + | Once you have 5 gates rented at a chosen airport, you may open a hub there. In AE, hubs do increase maintenance costs but produce connecting PAX. Connecting PAX can increase the amount of total revenue of the hub or hubs the aircraft is flying from/to. | ||
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| + | To create a new hub, go to the manage hubs tab. Select the airport you want to open a hub at (remember you must have 5 gates). Then click open hub. You will need to pay a starter fee varying on which airport your opening the hub at. | ||
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| + | If you want to close a hub, all you need to do is go to the manage hubs tab, select the hub you want to close, and click close hub. After you pay the fee to shut the hub down, you no longer have no hub at the airport. | ||
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| + | Connecting passengers are currently based on hub size. These passengers usually cannot sustain a route though and you should not rely on these except as a bonus. In the future they may work differently. | ||
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| + | Please be aware that hubs double the gate cost at the affected airport - for this reason they are best paired with terminals, which lower the gate cost by 50%. | ||
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| + | [[Category:Help]] | ||
