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Starting an airline
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Once you have decided on a world in which to play (see the [[Introduction to the different game worlds]] page for more details), in general, you will be granted (1) a sum of cash, (2) gates to operate at a single airport, and (3) a choice of leased aircraft as listed below. SIM3: ATR-42-400 Bombardier Q300 SIM4: CRJ-100 Saab 2000 AE1: Airbus 319-100 Boeing 737-300 To start a new airline - or access your existing airlines - go the to [http://www.airlineempires.org/index.php?app=ae My Airlines page]. Each playable world will be listed below with summary information on current number of airlines, progress in the game, etc. Simply enter the name of your desired new airline in the provided textbox and click "Enter World". Airline creation will take you step by step through establishing your airline, including selection of airplanes as shown above and location of your initial gate agreements. Note that the textbox next to the airports dropdown acts as a filter and not a direct selection of your desired airport, so please ensure that an airport is selected in the dropdown before proceeding. Congratulations! You have launched your new airline. Now proceed to investigate your first route by leasing a gate at another airport (see the [[Leasing gates]] section). Having started your airline, your first act of CEO is to manage your costs. Of note, by negotiating leases with airplane manufacturers and with airports, you have created on-going monthly liabilities, so spend your initial cash wisely. [[Category:Help]]
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